
Prompt (English):
ADVERTISEMENT
os_environment:
Choose one: "Windows 11 style desktop" or "macOS Sonoma style desktop"
If not specified, let the model choose the most natural OS UI
Use authentic UI elements based on the selected OS
subject:
A character based on reference image A
Rendered with semi-3D, anime-style shading
Clear solid shadows and highlights defining volume
Appears as a desktop mascot overlay interacting with real OS UI
composition:
A realistic computer desktop in 16:9 aspect ratio
Include authentic-looking application windows and icons
Character positioned naturally on or around these UI elements
action:
Allow the model to freely choose mascot-like behaviors such as:
lying across the top edge of a window
sitting on a window frame
touching, inspecting, or reacting to icons
peeking from behind folders or apps
Actions should feel physically grounded and slightly playful
location:
Displayed on a real OS-style desktop (Windows/macOS)
Show recognizable UI elements (e.g., Chrome window, folder icons, taskbar/dock)
Icons and windows appear authentic but used only as background elements
style:
Semi-3D anime shading (soft cel-shaded look)
Defined shadows instead of rim lighting
Clean digital rendering that blends naturally with real desktop UI
camera_lighting:
Neutral frontal or top lighting to create solid, directional shadows
Soft ambient light to keep color harmony with the desktop
Screenshot-like straight-on camera angle
colors:
Desktop in cool OS-like tones
Character colors follow reference A accurately
Shadows emphasized for 3D volume
text:
None unless needed
edit_instructions:
Use reference A for character accuracy
Emphasize 3D-like volume with clear shadow planes
Ensure the character appears layered above real desktop UI elements
Keep real UI assets unmodified and only as contextual background
references:
A: "Character appearance reference"
extras:
high resolution
realistic OS UI rendering
clean compositing and precise layer separation
allow creative mascot-like movement
os_environment:
中文参考:
ADVERTISEMENT
Choose one: "Windows 11 风格桌面" 或 "macOS Sonoma 风格桌面"
If not specified: 让模型选择最自然的操作系统 UI
Use authentic UI elements: 基于所选操作系统使用真实的 UI 元素
subject:
基于参考图 A 的角色
采用半 3D、动漫风格的渲染
清晰的实色阴影和高光定义体积感
表现为与真实操作系统 UI 互动的桌面吉祥物覆盖层
composition:
16:9 比例的真实电脑桌面
包含看起来真实的应用程序窗口和图标
角色自然地位于这些 UI 元素之上或周围
action:
允许模型自由选择类似吉祥物的行为,例如:
趴在窗口顶边
坐在窗口边框上
触摸、检查或对图标做出反应
从文件夹或应用程序后面探出头
动作应感觉有物理落地感且略带顽皮感
location:
显示在真实的操作系统风格桌面(Windows/macOS)上
展示可识别的 UI 元素(如 Chrome 窗口、文件夹图标、任务栏/程序坞)
图标和窗口显得真实,但仅作为背景元素使用
style:
半 3D 动漫渲染(柔和的赛璐璐风格外观)
轮廓分明的阴影,而非边缘光
干净的数字渲染,与真实桌面 UI 自然融合
camera_lighting:
中性正面或顶部照明,以产生实色、定向的阴影
柔和的环境光,保持与桌面的色彩和谐
类似屏幕截图的平视摄像机角度
colors:
桌面采用冷色调 OS 风格
角色颜色准确遵循参考图 A
强调阴影以体现 3D 体积感
text:
无,除非必要
edit_instructions:
使用参考图 A 以确保角色准确性
通过清晰的阴影面强调类 3D 的体积感
确保角色看起来像是分层叠加在真实桌面 UI 元素之上
保持真实 UI 资源不做修改,仅作为上下文背景
references:
A: "角色外观参考"
extras:
高分辨率
逼真的操作系统 UI 渲染
干净的合成和精确的图层分离
允许富有创意的吉祥物般动作



