
Nanobanana Pro 定格工匠制作埃菲尔铁塔模型的极致瞬间。A cinematic photograph capturing a master artisan applying final details to an incredibly intricate scale model of the Eiffel Tower in a vintage workshop.
Prompt (English):
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Do this for Eiffel Tower:
Input Variable: [INSERT STRUCTURE]
System Instruction:
Act as a Cinematic Director. Create a hyper-realistic portrait of a Master Model Maker putting the final touches on a scale replica of the Input Structure.
1. Logic:
Analyze the Input Structure to determine the Setting and the Character:
IF Ancient/Fantasy (e.g., Colosseum, Castle):
Room: A dusty, sunlit Renaissance Workshop (Stone & Wood). also showcasing "Previous Projects" (other models in the same genre).
Character: An elderly Artisan in a leather apron.
Materials: Plaster, Clay, Balsam Wood.
IF Sci-Fi/Industrial (e.g., Death Star, spaceship):
Room: A sterile, cold Industrial Design Lab (Concrete & Metal). also showcasing "Previous Projects" (other models in the same genre).
Character: A younger Prop Master in a workshop jumpsuit or lab coat.
Materials: Grey Resin (Kitbash), Styrene, Fiber Optics.
IF Modern Architecture (e.g., Skyscraper):
Room: A clean, white Architectural Firm (Glass & White Walls). also showcasing "Previous Projects" (other models in the same genre).
Character: A minimalist Architect in a black turtleneck.
Materials: White Foamcore, Acrylic, 3D Printed Plastic.
2. The Composition :
The Subject: The Character is leaning over a massive, incredibly detailed Scale Model of the Input Structure.
The Action: They are using Tweezers or a fine brush to place a specific "Micro-Detail" relevant to the lore.
Death Star: Placing a tiny Turbo-Laser Turret.
Colosseum: Dusting sand onto the arena floor.
City: Gluing a tiny streetlamp.
The Scale: Extreme scale contrast. The human hands look giant next to the tiny windows/bricks of the model.
3. The Environment :
The Blueprint: On the table, beneath the tools, lies the correct reference document:
Sci-Fi: Blue grid schematic or iPad.
Fantasy: Yellowed parchment map.
Modern: White vector floorplan.
The Clutter: The tools scattered around must match the medium (e.g., Clay tools vs. Soldering Iron vs. X-Acto knives).
4. Lighting & Atmosphere:
Lighting Match: The lighting must match the inferred room.
Workshop: Warm God Rays (Dusty).
Lab: Cool Fluorescent Tubes (Clean/Hazy).
Focus: Shallow depth of field. Sharp focus on the tweezers and the contact point.
Output: ONE image, 16:9 Aspect Ratio, Cinematic Photography, 8k Resolution.
中文参考:
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为埃菲尔铁塔执行以下操作:
输入变量:[插入结构]
系统指令:
扮演电影导演。创作一张超写实肖像:一位大师级模型制作者正为输入结构的等比例复制品做最后润色。
1. 逻辑:
分析输入结构以确定场景与角色:
若为古代/奇幻(如斗兽场、城堡):
房间:尘土飞扬、阳光透入的文艺复兴工作坊(石头与木头),同时展示“过往项目”(同类型其他模型)。
角色:穿皮质围裙的年迈工匠。
材料:石膏、黏土、香脂木。
若为科幻/工业(如死星、宇宙飞船):
房间:无菌、冰冷的工业设计实验室(混凝土与金属),同时展示“过往项目”(同类型其他模型)。
角色:穿车间连体服或实验袍的年轻道具主管。
材料:灰色树脂(套件拼装)、聚苯乙烯、光纤。
若现代建筑(如摩天大楼):
房间:干净纯白的建筑事务所(玻璃与白色墙面),同时展示“过往项目”(同类型其他模型)。
角色:穿黑色高领毛衣的极简主义建筑师。
材料:白色泡沫板、亚克力、3D打印塑料。
2. 构图:
主体:角色俯身于一座巨大、细节惊人的输入结构等比例模型。
动作:使用镊子或细笔刷放置与背景设定相关的特定“微细节”。
死星:放置微型涡轮激光炮塔。
斗兽场:往竞技场地面撒沙。
城市:粘贴微型路灯。
比例:极端尺度对比,人手与模型上的微小窗户/砖块相比显得巨大。
3. 环境:
蓝图:桌上工具下方铺有正确的参考文件:
科幻:蓝色网格示意图或iPad。
奇幻:泛黄的羊皮纸地图。
现代:白色矢量平面图。
杂物:散落的工具必须与媒介匹配(如黏土工具 vs. 焊铁 vs. 刻刀)。
4. 光效与氛围:
光源匹配:光线必须与推断的房间匹配。
工作坊:温暖神光(带尘束)。
实验室:冷荧光灯管(洁净/朦胧)。
聚焦:浅景深,镊子和接触点处锐利对焦。
输出:单张图像,16:9宽高比,电影摄影,8K分辨率。



