Nanobanana Pro 生成 另类漫画电影海报风格人物插画 - AI绘画提示词
Nanobanana Pro 生成 另类漫画电影海报风格人物插画 - AI绘画提示词

想创作具有影棚级质感且情绪松弛的艺术大片,却苦于无法完美呈现 另类漫画电影海报风格人物插画 中复杂的细节与光影质感?
Nanobanana Pro 完美还原了画面的细腻纹理与高级氛围,助您精准定格具备顶尖商业杂志感的视觉瞬间。
复制这套免费提示词,一键复制进顶级模型,秒出大片。

Struggling to create Alternative Comic Film Poster Character Illustration with a high-end editorial style? Nanobanana Pro captures the textures and lighting details perfectly for a hyper-realistic masterpiece. Get FREE Prompt, enjoy one-click copy, and create instantly!

Prompt (English):

ADVERTISEMENT

[Character], contemporary American alternative comic character poster × independent cinema key art × editorial character illustration × graphic novel cover design.

Preserve the most core identity of [Character]: hairstyle silhouette, hair color, main eye color, face shape relationships, iconic clothing structure, accessories, and overall temperament. Translate the character into a mature, clear, authorial comic-style flat character illustration, not Japanese anime features, not ordinary commercial cartoons, not realistic photos.

The composition uses a movie poster layout with multi-scale character juxtaposition:
A super-large facial close-up as the main visual center, occupying most of the frame;
Another full-body character scaled down and placed at the edge or top of the frame, forming a scale contrast with the giant face;
A third half-body, side profile, sitting, or environmental character image may appear at the bottom or in a partial section.
The different character images are all of the same character, but with distinctly different poses, perspectives, expressions, shot sizes, and body orientations, not repeating the same face.

Overall visual language:
American alternative comics × contemporary graphic novel illustration × editorial caricature × independent film poster × clean flat-color design.

Characters use thick, stable, controlled dark outer contours:
thick graphic contour,
clean ink outline,
precise contour drawing,
controlled line weight variation.

Faces do not use continuous realistic gradients, but use a small number of structural lines and color blocks for shaping:
selective facial hatching,
cross-contour hatching,
posterized shading,
limited tonal steps,
graphic shadow shapes.

Skin, hair, clothing, and background all use opaque flat painting:
opaque gouache-like color blocking,
flat acrylic color structure,
solid local color,
hard-edged color separation.

Hair uses large areas of solid color blocks and a small number of directional lines, without depicting individual strands.
Eyes, lips, nose, and eyebrows are moderately caricatured but maintain character identity stability and adulthood.
Features have a slight editorial caricature-style exaggeration, especially emphasizing eyes, glasses, mouth shape, bridge of the nose, or the character's most recognizable facial features.

Colors use high-saturation but designed restrictive palettes.
Automatically extract 4–6 main colors based on the character:
one main character color,
one high-contrast auxiliary color,
one skin color,
one dark contour color,
one background color,
a small amount of highlight color.
Maintain large areas of pure color block relationships between colors, no dirty gray retro filters.

Background uses minimalist flat color fields, geometric spaces, or highly generalized interior structures.
Do not establish complex realistic environments.
Can use large color blocks such as black, dark green, dark blue, purple, orange-red, yellow to form a strong figure-ground relationship.
Ground, wall, furniture, or architectural elements retain only the simplest geometric outlines.

Lighting uses non-naturalistic flat lighting:
local color dominates over illumination,
no cinematic volumetric light,
no real photographic-grade reflected light,
no complex ambient light.
Character three-dimensionality mainly comes from contours, a small amount of hatching, hard-edged shadows, and color block layering.

The overall result must present a brand new, clean, high-definition, contemporary visual completion:
contemporary print quality,
pristine surface,
clean color registration,
sharp ink edges,
precise flat fills,
high-resolution illustration,
museum-clean reproduction,
editorial publishing quality,
crisp line art without digital oversharpening.

The screen surface remains completely new:
no yellowing of paper,
no creases,
no stains,
no ink loss,
no halftone misalignment,
no old printing color registration errors,
no scanning noise,
no VHS or old poster texture.
The final effect is like a new work just completed and directly used for contemporary art books, film festival main visuals, boutique comic covers, or high-end independent film promotional materials.

Composition allows bold cropping, character scale dislocation, partial super-large close-ups juxtaposed with full-body figures, retaining a strong sense of independent comics and movie posters, but the overall layout is highly modernized, clear, flat, and restrained.

No text appears except for a tiny "voxcat" signature in the lower right corner.

Vertical poster.

中文参考:

ADVERTISEMENT

【角色】,当代美国另类漫画角色海报 × independent cinema key art × editorial character illustration × graphic novel cover design。

保留【角色】最核心的身份识别:发型轮廓、发色、眼睛主色、脸型关系、标志性服装结构、配饰与整体气质。将角色转译为成熟、明确、具有作者漫画感的平面人物插画,不做日系动画五官,不做普通商业卡通,不做写实照片。

画面采用多尺度人物并置的电影海报构图:
一幅超大面部近景作为主要视觉中心,占据画面大部分区域;
另一幅全身人物缩小放置在画面边缘或上方,与巨大面部形成尺度反差;
下方或局部可再出现一幅半身、侧脸、坐姿或环境中的人物形象。
不同人物图像全部来自同一角色,但姿态、视角、表情、景别与身体朝向明显不同,不重复同一张脸。

整体视觉语言:
American alternative comics × contemporary graphic novel illustration × editorial caricature × independent film poster × clean flat-color design。

人物使用厚实、稳定、具有控制力的深色外轮廓:
thick graphic contour、
clean ink outline、
precise contour drawing、
controlled line weight variation。

面部不使用连续写实渐变,而使用少量结构性线条与色块塑形:
selective facial hatching、
cross-contour hatching、
posterized shading、
limited tonal steps、
graphic shadow shapes。

皮肤、头发、服装与背景均采用不透明平涂:
opaque gouache-like color blocking、
flat acrylic color structure、
solid local color、
hard-edged color separation。

头发使用大面积纯色色块与少量方向性线条表达,不描绘逐根发丝。
眼睛、嘴唇、鼻子与眉毛适度漫画化,但保持角色身份稳定与成年感。
五官具有轻微 editorial caricature 式夸张,尤其强调眼睛、眼镜、嘴型、鼻梁或角色最具识别度的面部特征。

色彩使用高饱和但经过设计的限制性色盘。
根据角色自动提取 4–6 个主色:
一个角色主色,
一个高反差辅助色,
一个皮肤色,
一个深色轮廓色,
一个背景色,
少量高亮色。
颜色之间保持大面积纯净色块关系,不使用脏灰复古滤镜。

背景采用极简平面色场、几何空间或高度概括的室内结构。
不建立复杂写实环境。
可以使用黑色、深绿、深蓝、紫色、橙红、黄色等大色块形成强烈图底关系。
地面、墙面、家具或建筑元素只保留最简化的几何轮廓。

光影采用 non-naturalistic flat lighting:
local color dominates over illumination,
不使用电影体积光,
不使用真实摄影级反射光,
不使用复杂环境光。
人物立体感主要来自轮廓、少量排线、硬边阴影和色块分层。

整体必须呈现崭新、干净、高清、当代的视觉完成度:
contemporary print quality,
pristine surface,
clean color registration,
sharp ink edges,
precise flat fills,
high-resolution illustration,
museum-clean reproduction,
editorial publishing quality,
crisp line art without digital oversharpening。

画面表面保持完全新:
没有纸张泛黄,
没有折痕,
没有污渍,
没有掉墨,
没有网点错位,
没有老印刷套色误差,
没有扫描噪点,
没有 VHS 或旧海报质感。
最终效果像刚完成并直接用于当代艺术书、电影节主视觉、精品漫画封面或高端独立电影宣传物料的新作品。

构图允许大胆裁切、人物尺度错位、局部超大特写与全身小人并置,保留强烈的独立漫画和电影海报感,但整体版面高度现代化、清晰、平整、克制。

除右下角极小的“voxcat”签名外,不出现任何文字。

竖版海报。