Nanobanana Pro 生成 雷电将军极简白底水彩艺术海报 - AI绘画提示词
Nanobanana Pro 生成 雷电将军极简白底水彩艺术海报 - AI绘画提示词

想创作具有影棚级质感且情绪松弛的艺术大片,却苦于无法完美呈现 雷电将军极简白底水彩艺术海报 中复杂的细节与光影质感?
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Struggling to create Raiden Shogun Minimalist Watercolor Art Poster with a high-end editorial style? Nanobanana Pro captures the textures and lighting details perfectly for a hyper-realistic masterpiece. Get FREE Prompt, enjoy one-click copy, and create instantly!

Prompt (English):

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Create a 9:16 vertical minimalist white background watercolor character art poster, the theme character is [Raiden Shogun]. 

Overall, it is a high-end artistic character collection poster, with a clean, transparent style and ample white space, but the colors must have obvious tension. The background is pure white or warm white, with a delicate and realistic watercolor paper texture, like high-quality art print works. The picture should not have complex scenes, no real-life backgrounds, no multiple characters, and the focus is on the character, watercolor, color splashes, white space, and bottom typography.

The subject is a highly recognizable anime art redraw version of [Raiden Shogun]. Please automatically identify and retain the character's most representative visual features, including the iconic hairstyle, hair color, eyes, main clothing colors, classic accessories, representative weapons or props, as well as the character's own identity and temperament. The character must be instantly recognizable. 

The character is located in the center of the picture, displayed as a single person, using a full-body or near full-body composition, with the character occupying about 60%~75% of the frame height. The focus is on a watercolor character poster with a sense of design, rather than a complete character setting diagram. The character does not need to stand completely on the ground, nor is it required to draw the feet completely. The face, facial features, hairstyle, upper body, key clothing structures, core accessories, and representative props remain clear and exquisite; the lower body, skirt hem, cloak, clothing hem, leg ends, shoes, hair ends, weapon ends, and character outer contours can naturally dissolve, be missing, blur, and merge into watercolor smudging, pigment diffusion, ink splashing, wet edge effects, and the sense of white space breaking.

Watercolor must participate in the character modeling itself, rather than just being an external special effect. Local structures can be completed through transparent color stacking, white space, omission, edge dissipation, irregular ink splashing, wet painting marks, dry brush textures, and pigment deposition. Let the character be shaped from the white paper by watercolor, ink, and pigment blocks together.

Color rules:

Do not limit the screen to the character's own inherent colors. Please automatically analyze the representative colors of [Raiden Shogun] and establish a more contrasting artistic poster color scheme. Use a three-layer color structure overall: 

First layer: Character main color, about 50%. Used to ensure character recognition, from the character's most representative hair color, clothing color, weapon color, and identity color.

Second layer: Dark pressure color, about 15%. Automatically choose dark colors suitable for the character's temperament, such as deep indigo, Prussian blue, ink black, deep purple, wine red, dark brown, grey-blue, dark cyan. Dark colors are used for the inside of the character's body, clothing shadows, weapon edges, lower body dissipation areas, and large ink splash areas, so that the screen has thickness and weight, and is not too light or pale.

Third layer: High-saturation jump colors, about 35%. Obvious high-saturation jump colors that do not completely belong to the character itself must be added to create the strong watercolor art sense of the original reference image. Jump colors can be bolder, but cannot destroy character recognition. Jump colors preferentially choose colors that form a beautiful contrast with the character's main color.

Jump color selection logic:
If the character's main color is cool, such as blue, white, silver, black, purple, the jump colors can include magenta, rose red, coral red, warm orange, champagne gold, and a small amount of yellow-green.
If the character's main color is warm, such as red, orange, gold, brown, pink, the jump colors can include cobalt blue, cyan-blue, blue-purple, mint green, cold cyan, and a small amount of bright purple.
If the character's main color is green or natural, the jump colors can include lavender, rose pink, warm yellow, champagne gold, and a small amount of lake blue or coral.
If the character's main color is dark, the jump colors can include bright blue, magenta, gold, turquoise, pale pink, or orange-red.
If the character's main color is relatively single, at least two jump colors must be added to form a richer watercolor rhythm.

Ways to use jump colors:
Jump colors should not just be small scattered dots, nor should they be spread evenly. They need to appear with a sense of design as:
1. 2~4 medium-sized transparent color blocks or pigment smudges;
2. Several small-area high-saturation splash points;
3. Local color stacking in character edges, clothing hems, hair tails, weapon edges, and lower body dissipation areas;
4. One or two obvious color burst points used to break the monotony.

Jump colors are mainly placed on the periphery of the character, the lower body watercolorized area, the ends of hair strands, clothing edges, weapon edges, the ends of cloaks or skirts, and ink dot splashes around the body. The face, eyes, and core identification features remain clean and clear, and do not let jump colors pollute the facial features.

Watercolor texture:
Transparent watercolor, ink splashing, gouache-like thick color blocks, pigment deposition, wet edge smudging, dry brush texture, paper surface particles, local high-saturation staining, dark ink blocks, and colored splashes. The screen should have the transparency of watercolor, and also have a small amount of gouache / ink wash thick color blocks, forming a texture similar to art mixed media illustration. Do not make the whole too light, do not be too monochromatic, do not only do soft watercolor.

Composition requirements:
The character is centered and slightly upward, with sufficient typesetting space reserved at the bottom. The character's posture is automatically selected by the model according to the character's personality, which can be standing quietly, slightly sideways, staring with head down, holding a weapon, preparing for battle, looking back elegantly, bowing head gently, or a micro-dynamic freeze-frame. The posture should conform to the character's temperament and serve the direction of the watercolor splashes. Splashes should form a rhythm around the character's movements: some close to the body, some scattering outward, and some naturally dripping or dissipating below.

Bottom layout:
Automatically write the most common and standard English name of the character in the bottom center of the picture, using an elegant and high-end serif font, with a generous weight and stretched letter spacing, and the color extracted from the character's main color, dark pressure color, and jump colors, with a slight watercolor gradient texture.
Below the English name, automatically generate a short line of English subtitle that fits the character's identity and temperament, using a one-size-smaller italic serif font, literary, restrained, and high-end.
Below that, add an extremely thin horizontal line with a small decorative symbol in the middle.
Near the horizontal line, fixedly add a small text watermark: "X.com/@0xkyne".
In the bottom right corner, add a very small handwritten artistic signature: "0xkyne".

Overall effect:
Minimalist white background, high-end watercolor paper texture, strong character recognition, character partially watercolorized and dissipated, colors with obvious contrast and jump colors, both the lightness of transparent watercolor and the sense of weight of ink and gouache thick color blocks. The screen should be bolder than ordinary monochromatic watercolor, have a stronger sense of artistic poster design, and be closer to a collection-grade character art printing work.

中文参考:

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制作一张 9:16 竖版极简白底水彩角色艺术海报,主题角色为【雷电将军】。 

整体是一张高级艺术感角色收藏海报,风格干净、通透、留白充足,但色彩必须有明显张力。背景为纯白或暖白色,带细腻真实的水彩纸纹理,像高质量艺术印刷作品。画面不要复杂场景,不要实景背景,不要多人物,重点集中在角色、水彩、色彩飞溅、留白和底部排版。

主体为【雷电将军】的高辨识度动漫艺术重绘版本。请自动识别并保留该角色最具代表性的视觉特征,包括标志性发型、发色、眼睛、服装主色、经典配饰、代表性武器或道具,以及角色本身的身份感和气质。角色必须一眼可辨。 

人物位于画面中央,单人展示,采用全身感或接近全身感构图,人物占画面高度约 60%~75%。重点是具有设计感的水彩人物海报,而不是完整角色设定图。人物不需要完整落地站立,也不要求完整画出双脚。脸部、五官、发型、上半身、关键服装结构、核心配饰和代表性道具保持清晰精致;下半身、裙摆、披风、衣摆、腿部末端、鞋子、头发末端、武器末端和人物外轮廓,可以自然溶解、缺失、虚化,融入水彩晕染、颜料扩散、泼墨飞溅、湿边效果和留白断裂感之中。

水彩必须参与人物造型本身,而不是只作为外部特效。局部结构可以通过透明叠色、留白、省略、边缘消散、不规则泼墨、湿画法痕迹、干刷纹理和颜料沉积来完成。让角色像从白纸上被水彩、墨彩和颜料块共同塑造出来。

色彩规则:

不要把画面限制在角色本身的固有配色里。请自动分析【雷电将军】的代表性色彩,并建立更有反差的艺术海报配色。整体使用三层色彩结构: 

第一层:角色主色,约 50%。 
用于保证角色辨识度,来自角色本身最具代表性的发色、服装色、武器色和身份色。

第二层:深色压色,约 15%。 
自动选择适合角色气质的深色,例如深靛蓝、普鲁士蓝、墨黑、深紫、酒红、暗棕、灰蓝、暗青。深色用于人物身体内部、服装阴影、武器边缘、下半身消散区和大块泼墨区域,让画面有厚度、有重量,不要过于浅淡。

第三层:高饱和跳色,约 35%。 
必须加入明显不完全属于角色本身的高饱和跳色,用来制造原版参考图那种强烈水彩艺术感。跳色可以更大胆,但不能破坏角色识别。跳色优先选择与角色主色形成漂亮反差的颜色。

跳色选择逻辑:
如果角色主色偏冷,例如蓝、白、银、黑、紫,跳色可加入洋红、玫红、珊瑚红、暖橙、香槟金、少量黄绿。
如果角色主色偏暖,例如红、橙、金、棕、粉,跳色可加入钴蓝、青蓝、蓝紫、薄荷绿、冷青色、少量亮紫。
如果角色主色偏绿或自然系,跳色可加入淡紫、玫粉、暖黄、香槟金、少量湖蓝或珊瑚色。
如果角色主色偏暗,跳色可加入亮蓝、洋红、金色、青绿、淡粉或橙红。
如果角色主色较单一,必须加入至少两种跳色,形成更丰富的水彩节奏。

跳色使用方式:
跳色不要只做很小的零星点缀,也不要平均撒满。需要有设计感地出现为:
1. 2~4 处中等大小的透明色块或颜料晕染;
2. 若干小面积高饱和飞溅点;
3. 人物边缘、衣摆、发尾、武器边缘、下半身消散区里的局部叠色;
4. 一两处明显的色彩爆点,用来打破单调。

跳色主要放在人物外围、下半身水彩化区域、发丝末端、服装边缘、武器边缘、披风或裙摆尾端、身体周围的墨点飞溅中。脸部、眼睛、核心识别特征附近保持干净清晰,不要让跳色污染五官。

水彩质感:
透明水彩、墨彩泼溅、水粉感厚色块、颜料沉积、湿边晕染、干刷纹理、纸面颗粒、局部高饱和染色、深色墨块、彩色飞溅。画面要有水彩的通透感,也要有少量 gouache / ink wash 的厚重色块,形成类似艺术混合媒介插画的质感。不要整体太淡,不要过于单色,不要只做柔和水彩。

构图要求:
人物居中偏上,底部保留足够排版空间。角色姿态由模型根据角色性格自动选择,可以是安静站立、轻微侧身、低头凝视、持武器、战斗准备、优雅回眸、温柔垂首或微动态定格。姿态要符合角色气质,并服务于水彩飞溅方向。飞溅要围绕人物动作形成节奏:一部分贴近身体,一部分向外散开,一部分在下方自然滴落或消散。

底部排版:
在画面底部中央自动写出该角色最常见、最标准的英文名,使用优雅高级的 serif 字体,字重大方,字距舒展,颜色从角色主色、深色压色和跳色中提取,带轻微水彩渐变质感。
英文名下方自动生成一行简短、贴合角色身份与气质的英文副标题,使用小一号斜体 serif 字体,文艺、克制、高级。
再下方加入一条极细横线,中间配一个小型装饰符号。
横线附近固定加入小号文字水印:“
http://
X.com/@0xkyne”。
右下角加入一个很小的手写感艺术签名:“0xkyne”。

整体效果:
极简白底,高级水彩纸质感,角色辨识度强,人物局部水彩化消散,色彩有明显反差和跳色,既有透明水彩的轻盈,也有墨彩和水粉厚色块的重量感。画面要比普通单色水彩更大胆、更有艺术海报设计感、更接近收藏级角色艺术印刷作品。